There's not much animation in the original, but this is one of the few moments where the absence hurts.īy selecting the female route, I found several friendships and day-to-day interactions change for the better The moment's tension, once highlighted with an anime cutscene, doesn't come through with just the in-game models. Those highs and lows start early, when the main character summons their Persona for the first time with the gun-like Evoker pressed to their temple. Portable's PSP origins have grown obvious with age-some scenes work just fine without their original animations, while others fall a bit flat-but the setting remains just as eerie as it was years ago. It's better in some ways and questionable in others. The PC debut is a port of the 2009 PSP retelling, which is divisive for its changes to the sort of "director's cut" version of the game, the PlayStation 2's Persona 3 FES. You'll do the usual persona collecting and Shadow slaying along the way, desperately searching for the omnipotent big bad torturing the city during its nightly Dark Hour. ![]() At night, the focus shifts to dungeon crawling through the mysterious labyrinth Tartarus. There's the day-to-day studying, flirting, exams, and other school-life woes. Persona 3 shares most of the social RPG hallmarks I adored in Persona 4 and Persona 5. You've got a year to figure out who, or what, the race is against. This RPG blend of high school and gothic apocalypse welcomes you with a litany of reminders that time is always running out, and before you even know what it's counting down to, Persona 3 starts the clock. Persona 3 Portable's fretful cast must share that midnight dread with me, though they have more supernatural terrors to blame.
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